The Cringe: iCringe

by Zbigniew

iBeg is “a game for social change.” It “simulates the life of a homeless person living on the streets” of “the beautiful city of Vancouver, British Columbia.” Every in-game purchase helps “to purchase items to help real persons in need” by an undisclosed amount.

Developers Last Pick Productions succeeded in securing $15,000 via Kickstarter to realize their project. Apparently their panhandling skills are quite adept.

Next up, how about a game where you play a game developer trying to secure investment by pitching games that trivialize serious social issues? Bonus points for cynicism.